
- #Snes9x msu1 update
- #Snes9x msu1 software
This register contains current information about the MSU1's state. The MSU1 registers uses CPU addresses $2000 to $2007. It may, however, be used with the SPC700 (or GameBoy hardware, in the case of SGB) to provide other music or sound effects.
Can only play one PCM track at a time. The data file can be used as ROM only (not for save RAM). Version 2, first supported in higan v0.96, added the "resume" bit in the track control register. Two known versions exist - version 1 is the initial specifications from 2012. If a datafile isn't needed, then it can simply be left empty. The datafile must be present to enable MSU1. pcm files) and general data streaming (including FMV, through an. Supports both audio streaming (through MSU1-formatted. It's supported in Snes9x (SNES only), higan (also with SGB), bsnes (also with SGB), and FX Pak (SD2SNES and also with SGB). Yet another project in a long line of Near's (Byuu's) work. A lot of the easy speed-ups aren't possible due to the architecture needing to support more accurate modes (SMP enslavement to CPU, word-reads of memory addresses, less granular mapping for better cache coherency, etc.) That's why Snes9X v1.54 is roughly equivalent in terms of compatibility to bsnes-performance, despite being about 85% faster.MSU1 Abridged Specs MSU1 Media EnhancementĮssentially SNES-CD in the form of an emulator expansion chip. If anyone really cares about performance, they should rebase on Snes9X.īsnes' entire architecture is ill-suited to performance. > If bsnes-mercury really cared about squeezing out every last possible FPS then they should rebase on v073 rather than trying to kludge a bunch of speedhacks into the post-v075 memory system. If you're saying less of those are based on v073 than I expected, then that's wonderful news. īsnes-? (the one with the 'accuracyplus' profile) I can't even keep track of all the forks anymore, it's getting more ridiculous than Nestopia. If bsnes-mercury really cared about squeezing out every last possible FPS then they should rebase on v073 rather than trying to kludge a bunch of speedhacks into the post-v075 memory system. bizhawk and bsnes-sx2 are based on v080something, and bsnes-mercury is based on v094. There are only two forks I'm aware of based on v073, and one of them (bsnes-plus) is a fork of the other (bsnes-classic). Half of them might be due to continuing with the Qt UI, though. v09x has tons of fixes and enhancements, isn't any slower (sans Cx4 LLE), and all of the UI stuff a lot of people dislike has nothing to do with the emulator core. With the exception of nSide, all 314 forks of bsnes are based on v073 or earlier. I think anybody with enough motivation to actually make an MSU game/hack in the first place could figure it out. flac and you're set and that's not hard to find. wav files as input, but all you need is a tool to convert your audio to. #Snes9x msu1 update
It'd be nice if wav2msu had a bit of an update so it could accept a wider variety of.
#Snes9x msu1 software
that's progress?Īnd I wouldn't worry too much about additional tools to convert the audio to MSU format when there's plenty of free software out there already to convert between just about every other format. But I would say if we can at least narrow it down to those two well-defined formats you mentioned, so that the worst case scenario is you have to rename some files to make it work on your emulator, then. So I'm not sure what the best way to reconcile the situation is. And they didn't sound happy about patching it that far so I wouldn't expect a further update on the subject. xml-reading happens but in the case of Bizhawk, despite using a version of bsnes that should read a manifest file, it reads the (obsolete?).
I guess the real problem in the end is, what are the emulator developers willing to implement? Is it that much extra work to support both? I don't personally know on what level the. Seems a shame for things to get hung up over just that. But in the end it's all just filenames, really. I can see how the first option would be more convenient in many ways but I still think I would personally opt for the second, it's just more like what I'm used to in the sense that "all files starting with _ go together". It seems like a matter of personal preference to me.